Terraria v1.4.4.9
Terraria source code documentation
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◆ TrySettingFNAToOpenGL()

static void Terraria.Program.TrySettingFNAToOpenGL ( string[] args)
inlinestaticprivate

Definition at line 230 of file Program.cs.

231 {
232 bool flag = false;
233 for (int i = 0; i < args.Length; i++)
234 {
235 if (args[i].Contains("gldevice"))
236 {
237 flag = true;
238 break;
239 }
240 }
241 if (!flag)
242 {
243 Environment.SetEnvironmentVariable("FNA3D_FORCE_DRIVER", "OpenGL");
244 }
245 }
static void SetEnvironmentVariable(string variable, string? value)

References System.Environment.SetEnvironmentVariable().

Referenced by Terraria.Program.LaunchGame().