Terraria v1.4.4.9
Terraria source code documentation
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◆ InitializeConsoleOutput()

static void Terraria.Program.InitializeConsoleOutput ( )
inlinestaticprivate

Definition at line 158 of file Program.cs.

159 {
161 {
162 return;
163 }
164 try
165 {
166 Console.OutputEncoding = Encoding.UTF8;
168 {
169 Console.InputEncoding = Encoding.Unicode;
170 }
171 else
172 {
173 Console.InputEncoding = Encoding.UTF8;
174 }
175 }
176 catch
177 {
178 }
179 }
static bool IsWindows
Definition Platform.cs:19
static Encoding Unicode
Definition Encoding.cs:519
static Encoding UTF8
Definition Encoding.cs:526

References System.Diagnostics.Debugger.IsAttached, ReLogic.OS.Platform.IsWindows, System.Text.Encoding.Unicode, and System.Text.Encoding.UTF8.

Referenced by Terraria.Program.LaunchGame().