Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 57 of file SkyShader.cs.
References Terraria.GameContent.RGB.SkyShader._backgroundTransition, Terraria.GameContent.RGB.SkyShader._baseSpaceColor, Terraria.GameContent.RGB.SkyShader._processedCloudColor, Terraria.GameContent.RGB.SkyShader._processedSkyColor, Terraria.GameContent.RGB.SkyShader._starVisibility, ReLogic.Peripherals.RGB.Fragment.Count, ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex(), Terraria.GameContent.RGB.NoiseHelper.GetDynamicNoise(), ReLogic.Peripherals.RGB.Fragment.GetGridPositionOfIndex(), Microsoft.Xna.Framework.Vector4.Lerp(), System.Math.Max(), Microsoft.Xna.Framework.Vector4.One, ReLogic.Peripherals.RGB.Fragment.SetColor(), System.Math.Sqrt(), System.value, Microsoft.Xna.Framework.Point.X, and Microsoft.Xna.Framework.Point.Y.