_myEntityID | Terraria.GameContent.Tile_Entities.TEWeaponsRack | privatestatic |
_UpdateEnd | Terraria.DataStructures.TileEntity | static |
_UpdateStart | Terraria.DataStructures.TileEntity | static |
AssignNewID() | Terraria.DataStructures.TileEntity | inlinestatic |
BasicOpenCloseInteraction(Player player, int x, int y, int id) | Terraria.DataStructures.TileEntity | inlinestatic |
ByID | Terraria.DataStructures.TileEntity | static |
ByPosition | Terraria.DataStructures.TileEntity | static |
Clear() | Terraria.DataStructures.TileEntity | inlinestatic |
DropItem() | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inline |
EntityCreationLock | Terraria.DataStructures.TileEntity | static |
Find(int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
FitsWeaponFrame(Item i) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
FixLoadedData() | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inline |
Framing_CheckTile(int callX, int callY) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
GenerateInstance() | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinevirtual |
GetItemGamepadInstructions(int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
Hook_AfterPlacement(int x, int y, int type=471, int style=0, int direction=1, int alternate=0) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
ID | Terraria.DataStructures.TileEntity | |
InitializeAll() | Terraria.DataStructures.TileEntity | inlinestatic |
IsOccupied(int id, out int interactingPlayer) | Terraria.DataStructures.TileEntity | inlinestatic |
IsTileValidForEntity(int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinevirtual |
item | Terraria.GameContent.Tile_Entities.TEWeaponsRack | |
Kill(int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
manager | Terraria.DataStructures.TileEntity | static |
MaxEntitiesPerChunk | Terraria.DataStructures.TileEntity | static |
MyTileID | Terraria.GameContent.Tile_Entities.TEWeaponsRack | privatestatic |
NetPlaceEntity(int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
NetPlaceEntityAttempt(int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinevirtual |
OnInventoryDraw(Player player, SpriteBatch spriteBatch) | Terraria.DataStructures.TileEntity | inlinevirtual |
OnPlayerInteraction(Player player, int clickX, int clickY) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
OnPlayerUpdate(Player player) | Terraria.DataStructures.TileEntity | inlinevirtual |
OverrideItemSlotHover(Item[] inv, int context=0, int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
OverrideItemSlotLeftClick(Item[] inv, int context=0, int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
Place(int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
PlaceEntityNet(int x, int y, int type) | Terraria.DataStructures.TileEntity | inlinestatic |
PlaceItemInFrame(Player player, int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlineprivatestatic |
Position | Terraria.DataStructures.TileEntity | |
Read(BinaryReader reader, bool networkSend=false) | Terraria.DataStructures.TileEntity | inlinestatic |
ReadExtraData(BinaryReader reader, bool networkSend) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinevirtual |
ReadInner(BinaryReader reader, bool networkSend) | Terraria.DataStructures.TileEntity | inlineprivate |
RegisterTileEntityID(int assignedID) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinevirtual |
SetInteractionAnchor(Player player, int x, int y, int id) | Terraria.DataStructures.TileEntity | inlinestatic |
TEWeaponsRack() | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inline |
TileEntitiesNextID | Terraria.DataStructures.TileEntity | static |
ToString() | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inline |
TryGetItemGamepadOverrideInstructions(Item[] inv, int context, int slot, out string instruction) | Terraria.DataStructures.TileEntity | inlinevirtual |
TryPlacing(int x, int y, int netid, int prefix, int stack) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
type | Terraria.DataStructures.TileEntity | |
Update() | Terraria.DataStructures.TileEntity | inlinevirtual |
UpdateEnd() | Terraria.DataStructures.TileEntity | inlinestatic |
UpdateStart() | Terraria.DataStructures.TileEntity | inlinestatic |
ValidTile(int x, int y) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinestatic |
Write(BinaryWriter writer, TileEntity ent, bool networkSend=false) | Terraria.DataStructures.TileEntity | inlinestatic |
WriteExtraData(BinaryWriter writer, bool networkSend) | Terraria.GameContent.Tile_Entities.TEWeaponsRack | inlinevirtual |
WriteInner(BinaryWriter writer, bool networkSend) | Terraria.DataStructures.TileEntity | inlineprivate |