Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ OnInventoryDraw()

override void Terraria.GameContent.Tile_Entities.TEDisplayDoll.OnInventoryDraw ( Player player,
SpriteBatch spriteBatch )
inlinevirtual

Reimplemented from Terraria.DataStructures.TileEntity.

Definition at line 304 of file TEDisplayDoll.cs.

305 {
306 if (Main.tile[player.tileEntityAnchor.X, player.tileEntityAnchor.Y].type != 470)
307 {
308 player.tileEntityAnchor.Clear();
309 Recipe.FindRecipes();
310 }
311 else
312 {
313 DrawInner(player, spriteBatch);
314 }
315 }
void DrawInner(Player player, SpriteBatch spriteBatch)

References Terraria.DataStructures.PlayerInteractionAnchor.Clear(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.DrawInner(), Terraria.Recipe.FindRecipes(), Terraria.Main.tile, Terraria.Player.tileEntityAnchor, Terraria.DataStructures.PlayerInteractionAnchor.X, and Terraria.DataStructures.PlayerInteractionAnchor.Y.