Terraria v1.4.4.9
Terraria source code documentation
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◆ OnPlayerUpdate()

override void Terraria.GameContent.Tile_Entities.TEDisplayDoll.OnPlayerUpdate ( Player player)
inlinevirtual

Reimplemented from Terraria.DataStructures.TileEntity.

Definition at line 273 of file TEDisplayDoll.cs.

274 {
275 if (!player.InInteractionRange(player.tileEntityAnchor.X, player.tileEntityAnchor.Y, TileReachCheckSettings.Simple) || player.chest != -1 || player.talkNPC != -1)
276 {
277 if (player.chest == -1 && player.talkNPC == -1)
278 {
280 }
281 player.tileEntityAnchor.Clear();
282 Recipe.FindRecipes();
283 }
284 }
static void PlaySound(int type, Vector2 position, int style=1)

References Terraria.Player.chest, Terraria.DataStructures.PlayerInteractionAnchor.Clear(), Terraria.Recipe.FindRecipes(), Terraria.Player.InInteractionRange(), Terraria.Audio.SoundEngine.PlaySound(), Terraria.DataStructures.TileReachCheckSettings.Simple, Terraria.Player.talkNPC, Terraria.Player.tileEntityAnchor, Terraria.DataStructures.PlayerInteractionAnchor.X, and Terraria.DataStructures.PlayerInteractionAnchor.Y.