Terraria v1.4.4.9
Terraria source code documentation
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◆ IsBreakable()

static bool Terraria.GameContent.Tile_Entities.TEDisplayDoll.IsBreakable ( int clickX,
int clickY )
inlinestatic

Definition at line 591 of file TEDisplayDoll.cs.

592 {
593 int num = clickX;
594 int num2 = clickY;
595 if (Main.tile[num, num2].frameX % 36 != 0)
596 {
597 num--;
598 }
599 num2 -= Main.tile[num, num2].frameY / 18;
600 int num3 = Find(num, num2);
601 if (num3 != -1)
602 {
603 return !(TileEntity.ByID[num3] as TEDisplayDoll).ContainsItems();
604 }
605 return true;
606 }
static Dictionary< int, TileEntity > ByID
Definition TileEntity.cs:18

References Terraria.GameContent.Tile_Entities.TEDisplayDoll.TEDisplayDoll(), Terraria.DataStructures.TileEntity.ByID, Terraria.GameContent.Tile_Entities.TEDisplayDoll.ContainsItems(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.Find(), and Terraria.Main.tile.

Referenced by Terraria.WorldGen.CheckTileBreakability2_ShouldTileSurvive().