Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Graphics.Light.LegacyLighting Member List

This is the complete list of members for Terraria.Graphics.Light.LegacyLighting, including all inherited members.

_axisFlipStatesTerraria.Graphics.Light.LegacyLightingprivate
_blueDirTerraria.Graphics.Light.LegacyLightingprivate
_blueWaveTerraria.Graphics.Light.LegacyLightingprivate
_cameraTerraria.Graphics.Light.LegacyLightingprivate
_expandedAreaTerraria.Graphics.Light.LegacyLightingprivate
_expandedRectBottomTerraria.Graphics.Light.LegacyLightingprivate
_expandedRectLeftTerraria.Graphics.Light.LegacyLightingprivate
_expandedRectRightTerraria.Graphics.Light.LegacyLightingprivate
_expandedRectTopTerraria.Graphics.Light.LegacyLightingprivate
_honeyLightBTerraria.Graphics.Light.LegacyLightingprivate
_honeyLightGTerraria.Graphics.Light.LegacyLightingprivate
_honeyLightRTerraria.Graphics.Light.LegacyLightingprivate
_lightMapTerraria.Graphics.Light.LegacyLightingprivate
_maxXTerraria.Graphics.Light.LegacyLightingprivate
_maxYTerraria.Graphics.Light.LegacyLightingprivate
_minBoundAreaTerraria.Graphics.Light.LegacyLightingprivate
_minXTerraria.Graphics.Light.LegacyLightingprivate
_minYTerraria.Graphics.Light.LegacyLightingprivate
_negLightTerraria.Graphics.Light.LegacyLightingprivate
_negLight2Terraria.Graphics.Light.LegacyLightingprivate
_offScreenTiles2Terraria.Graphics.Light.LegacyLightingprivate
_offScreenTiles2ExpandedAreaTerraria.Graphics.Light.LegacyLightingprivate
_oldSkyColorTerraria.Graphics.Light.LegacyLightingprivate
_requestedAreaTerraria.Graphics.Light.LegacyLightingprivate
_requestedRectBottomTerraria.Graphics.Light.LegacyLightingprivate
_requestedRectLeftTerraria.Graphics.Light.LegacyLightingprivate
_requestedRectRightTerraria.Graphics.Light.LegacyLightingprivate
_requestedRectTopTerraria.Graphics.Light.LegacyLightingprivate
_rgbTerraria.Graphics.Light.LegacyLightingprivate
_scrXTerraria.Graphics.Light.LegacyLightingprivate
_scrYTerraria.Graphics.Light.LegacyLightingprivate
_skyColorTerraria.Graphics.Light.LegacyLightingprivate
_statesTerraria.Graphics.Light.LegacyLightingprivate
_swipeTerraria.Graphics.Light.LegacyLightingprivate
_swipeRandomTerraria.Graphics.Light.LegacyLightingprivatestatic
_tempLightsTerraria.Graphics.Light.LegacyLightingprivate
_threadSwipesTerraria.Graphics.Light.LegacyLightingprivate
_tileScannerTerraria.Graphics.Light.LegacyLightingprivate
_wetLightBTerraria.Graphics.Light.LegacyLightingprivate
_wetLightGTerraria.Graphics.Light.LegacyLightingprivate
_wetLightRTerraria.Graphics.Light.LegacyLightingprivate
AddLight(int x, int y, Vector3 color)Terraria.Graphics.Light.LegacyLightinginline
Clear()Terraria.Graphics.Light.LegacyLightinginline
CopyFullyProcessedDataOver(int maxLightArrayX, int maxLightArrayY)Terraria.Graphics.Light.LegacyLightinginlineprivate
DoColors()Terraria.Graphics.Light.LegacyLightinginlineprivate
doColors_Mode0_Swipe(int outerLoopStart, int outerLoopEnd, object context)Terraria.Graphics.Light.LegacyLightinginlineprivate
doColors_Mode1_Swipe(int outerLoopStart, int outerLoopEnd, object context)Terraria.Graphics.Light.LegacyLightinginlineprivate
doColors_Mode2_Swipe(int outerLoopStart, int outerLoopEnd, object context)Terraria.Graphics.Light.LegacyLightinginlineprivate
doColors_Mode3_Swipe(int outerLoopStart, int outerLoopEnd, object context)Terraria.Graphics.Light.LegacyLightinginlineprivate
GetColor(int x, int y)Terraria.Graphics.Light.LegacyLightinginline
IsColorOrWhiteModeTerraria.Graphics.Light.LegacyLighting
LegacyLighting(Camera camera)Terraria.Graphics.Light.LegacyLightinginline
MAX_TEMP_LIGHTSTerraria.Graphics.Light.LegacyLightingprivatestatic
ModeTerraria.Graphics.Light.LegacyLighting
PreRenderPhase()Terraria.Graphics.Light.LegacyLightinginlineprivate
ProcessArea(Rectangle area)Terraria.Graphics.Light.LegacyLightinginline
Rebuild()Terraria.Graphics.Light.LegacyLightinginline
RenderPhasesTerraria.Graphics.Light.LegacyLightingstatic
ShiftUnProcessedDataOver(int maxLightArrayX, int maxLightArrayY)Terraria.Graphics.Light.LegacyLightinginlineprivate
TryUpdatingMapWithLight()Terraria.Graphics.Light.LegacyLightinginlineprivate
UpdateLightToSkyColor(float tileR, float tileG, float tileB)Terraria.Graphics.Light.LegacyLightinginlineprivate