Terraria v1.4.4.9
Terraria source code documentation
|
|
inlineprivate |
Definition at line 1354 of file ManagedWebSocket.cs.
References System.Net.WebSockets.ManagedWebSocket._receiveBufferCount, System.Net.WebSockets.ManagedWebSocket._receiveBufferOffset, and System.count.
Referenced by System.Net.WebSockets.ManagedWebSocket.HandleReceivedCloseAsync(), System.Net.WebSockets.ManagedWebSocket.HandleReceivedPingPongAsync(), System.Net.WebSockets.ManagedWebSocket._003CReceiveAsyncPrivate_003Ed__63< TResult >.MoveNext(), and System.Net.WebSockets.ManagedWebSocket.TryParseMessageHeaderFromReceiveBuffer().