Terraria v1.4.4.9
Terraria source code documentation
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◆ _addGUIDefinedEvents()

void ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection._addGUIDefinedEvents ( )
inlineprivate

Definition at line 84 of file GameSenseConnection.cs.

85 {
86 //IL_0038: Unknown result type (might be due to invalid IL or missing references)
87 if (GameName == null || GameDisplayName == null || Events == null)
88 {
89 _logWarning("Incomplete game registration form");
90 _setClientState((ClientState)2);
91 }
92 else
93 {
95 RegisterEvents(Events);
96 }
97 }
void RegisterGame(string name, string displayName, IconColor iconColor)

References ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection._logWarning(), ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection._setClientState(), ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection.GameDisplayName, ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection.GameName, ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection.RegisterEvents(), and ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection.RegisterGame().

Referenced by ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection.BeginConnection().