Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 102 of file LightCompiler.cs.
Referenced by System.Linq.Expressions.Interpreter.LightCompiler.CompileAddress(), System.Linq.Expressions.Interpreter.LightCompiler.CompileArrayIndexAddress(), System.Linq.Expressions.Interpreter.LightCompiler.CompileBinaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileBlockEnd(), System.Linq.Expressions.Interpreter.LightCompiler.CompileBlockStart(), System.Linq.Expressions.Interpreter.LightCompiler.CompileCoalesceBinaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileConvertUnaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileIndexAssignment(), System.Linq.Expressions.Interpreter.LightCompiler.CompileLiftedLogicalBinaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileMemberAssignment(), System.Linq.Expressions.Interpreter.LightCompiler.CompileMethodCallExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileMultiDimArrayAccess(), System.Linq.Expressions.Interpreter.LightCompiler.CompileSwitchExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileTop(), System.Linq.Expressions.Interpreter.LightCompiler.CompileTryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.EnsureAvailableForClosure(), System.Linq.Expressions.Interpreter.LightCompiler.MakeInterpreter(), and System.Linq.Expressions.Interpreter.LightCompiler.ResolveLocal().