Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 192 of file LightCompiler.cs.
References System.Linq.Expressions.Interpreter.LightCompiler._instructions, System.Linq.Expressions.Interpreter.LightCompiler._locals, System.Linq.Expressions.Interpreter.LightCompiler._parent, System.Linq.Expressions.Interpreter.LocalVariables.AddClosureVariable(), System.Linq.Expressions.Interpreter.LocalVariables.Box(), System.Linq.Expressions.Interpreter.LightCompiler.EnsureAvailableForClosure(), and System.Linq.Expressions.Interpreter.LocalVariables.TryGetLocalOrClosure().
Referenced by System.Linq.Expressions.Interpreter.LightCompiler.CompileLambdaExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileQuoteUnaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileRuntimeVariablesExpression(), System.Linq.Expressions.Interpreter.LightCompiler.EnsureAvailableForClosure(), and System.Linq.Expressions.Interpreter.LightCompiler.ResolveLocal().