Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1015 of file LightCompiler.cs.
References System.Linq.Expressions.Interpreter.LightCompiler._instructions, System.Linq.Expressions.Interpreter.LightCompiler._locals, System.Linq.Expressions.Utils.BoxedFalse, System.Linq.Expressions.Utils.BoxedTrue, System.Linq.Expressions.Interpreter.LightCompiler.Compile(), System.Linq.Expressions.Interpreter.InstructionList.Count, System.Linq.Expressions.Interpreter.LocalVariables.DefineLocal(), System.Linq.Expressions.Interpreter.InstructionList.EmitBranch(), System.Linq.Expressions.Interpreter.InstructionList.EmitBranchFalse(), System.Linq.Expressions.Interpreter.InstructionList.EmitBranchTrue(), System.Linq.Expressions.Interpreter.InstructionList.EmitEqual(), System.Linq.Expressions.Interpreter.InstructionList.EmitLoad(), System.Linq.Expressions.Interpreter.InstructionList.EmitLoadLocal(), System.Linq.Expressions.Interpreter.InstructionList.EmitStoreLocal(), System.Linq.Expressions.Interpreter.InstructionList.MakeLabel(), System.Linq.Expressions.Interpreter.InstructionList.MarkLabel(), System.Linq.Expressions.Expression< TDelegate >.Parameter(), and System.Linq.Expressions.Interpreter.LocalVariables.UndefineLocal().
Referenced by System.Linq.Expressions.Interpreter.LightCompiler.CompileLogicalBinaryExpression().