Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1138 of file LightCompiler.cs.
References System.Linq.Expressions.Interpreter.LightCompiler._instructions, System.Linq.Expressions.Interpreter.LightCompiler._locals, System.Linq.Expressions.Interpreter.LightCompiler.Compile(), System.Linq.Expressions.Interpreter.LightCompiler.CompileAsVoid(), System.Linq.Expressions.Interpreter.LightCompiler.CompileConditionalExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileLabelExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileStringSwitchExpression(), System.Linq.Expressions.Expression< TDelegate >.Condition(), System.Linq.Expressions.Interpreter.InstructionList.Count, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Linq.Expressions.Interpreter.LocalVariables.DefineLocal(), System.Linq.Expressions.Interpreter.InstructionList.EmitStoreLocal(), System.Linq.Expressions.Utils.Empty, System.Linq.Expressions.Expression< TDelegate >.Equal(), System.Linq.Expressions.Expression< TDelegate >.Goto(), System.Linq.Expressions.Expression< TDelegate >.Label(), System.Linq.Expressions.Expression< TDelegate >.Parameter(), System.Linq.Expressions.CachedReflectionInfo.String_op_Equality_String_String, System.Linq.Expressions.SwitchCase.TestValues, and System.Linq.Expressions.Interpreter.LocalVariables.UndefineLocal().
Referenced by System.Linq.Expressions.Interpreter.LightCompiler.CompileNoLabelPush().