Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameInput.TriggersSet Class Reference

Public Member Functions

void Reset ()
 
void CloneFrom (TriggersSet other)
 
void SetupKeys ()
 
Vector2 GetNavigatorDirections ()
 
void CopyInto (Player p)
 
void CopyIntoDuringChat (Player p)
 

Public Attributes

Dictionary< string, boolKeyStatus = new Dictionary<string, bool>()
 
Dictionary< string, InputModeLatestInputMode = new Dictionary<string, InputMode>()
 
bool UsedMovementKey = true
 
int HotbarScrollCD
 
int HotbarHoldTime
 

Properties

bool MouseLeft [get, set]
 
bool MouseRight [get, set]
 
bool Up [get, set]
 
bool Down [get, set]
 
bool Left [get, set]
 
bool Right [get, set]
 
bool Jump [get, set]
 
bool Throw [get, set]
 
bool Inventory [get, set]
 
bool Grapple [get, set]
 
bool SmartSelect [get, set]
 
bool SmartCursor [get, set]
 
bool QuickMount [get, set]
 
bool QuickHeal [get, set]
 
bool QuickMana [get, set]
 
bool QuickBuff [get, set]
 
bool Loadout1 [get, set]
 
bool Loadout2 [get, set]
 
bool Loadout3 [get, set]
 
bool MapZoomIn [get, set]
 
bool MapZoomOut [get, set]
 
bool MapAlphaUp [get, set]
 
bool MapAlphaDown [get, set]
 
bool MapFull [get, set]
 
bool MapStyle [get, set]
 
bool Hotbar1 [get, set]
 
bool Hotbar2 [get, set]
 
bool Hotbar3 [get, set]
 
bool Hotbar4 [get, set]
 
bool Hotbar5 [get, set]
 
bool Hotbar6 [get, set]
 
bool Hotbar7 [get, set]
 
bool Hotbar8 [get, set]
 
bool Hotbar9 [get, set]
 
bool Hotbar10 [get, set]
 
bool HotbarMinus [get, set]
 
bool HotbarPlus [get, set]
 
bool DpadRadial1 [get, set]
 
bool DpadRadial2 [get, set]
 
bool DpadRadial3 [get, set]
 
bool DpadRadial4 [get, set]
 
bool RadialHotbar [get, set]
 
bool RadialQuickbar [get, set]
 
bool DpadMouseSnap1 [get, set]
 
bool DpadMouseSnap2 [get, set]
 
bool DpadMouseSnap3 [get, set]
 
bool DpadMouseSnap4 [get, set]
 
bool MenuUp [get, set]
 
bool MenuDown [get, set]
 
bool MenuLeft [get, set]
 
bool MenuRight [get, set]
 
bool LockOn [get, set]
 
bool ViewZoomIn [get, set]
 
bool ViewZoomOut [get, set]
 
bool OpenCreativePowersMenu [get, set]
 
bool ToggleCameraMode [get, set]
 
Vector2 DirectionsRaw [get]
 

Private Member Functions

bool ShouldLockTileUsage ()
 
bool IsInputFromGamepad (InputMode mode)
 

Detailed Description

Definition at line 7 of file TriggersSet.cs.


The documentation for this class was generated from the following file: