Terraria v1.4.4.9
Terraria source code documentation
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◆ DrawPlayerName()

void Terraria.GameContent.UI.NewMultiplayerClosePlayersOverlay.PlayerOffScreenCache.DrawPlayerName ( SpriteBatch spriteBatch)
inline

Definition at line 68 of file NewMultiplayerClosePlayersOverlay.cs.

69 {
70 ChatManager.DrawColorCodedStringWithShadow(spriteBatch, FontAssets.MouseText.Value, nameToShow, namePlatePos + new Vector2(0f, -40f), namePlateColor, 0f, Vector2.Zero, Vector2.One);
71 }
static Vector2 DrawColorCodedStringWithShadow(SpriteBatch spriteBatch, DynamicSpriteFont font, TextSnippet[] snippets, Vector2 position, float rotation, Vector2 origin, Vector2 baseScale, out int hoveredSnippet, float maxWidth=-1f, float spread=2f)

References Terraria.UI.Chat.ChatManager.DrawColorCodedStringWithShadow(), Terraria.GameContent.FontAssets.MouseText, Terraria.GameContent.UI.NewMultiplayerClosePlayersOverlay.PlayerOffScreenCache.namePlateColor, Terraria.GameContent.UI.NewMultiplayerClosePlayersOverlay.PlayerOffScreenCache.namePlatePos, Terraria.GameContent.UI.NewMultiplayerClosePlayersOverlay.PlayerOffScreenCache.nameToShow, Microsoft.Xna.Framework.Vector2.One, and Microsoft.Xna.Framework.Vector2.Zero.