Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 356 of file UICreativeInfiniteItemsDisplay.cs.
References Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._pistonParticleAsset, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._pistonParticleSystem, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._researchComplete, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._sacrificeAnimationTimeLeft, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._sacrificeCogsBig, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._sacrificeCogsMedium, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._sacrificeCogsSmall, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._sacrificePistons, Terraria.GameContent.UI.Elements.UIParticleLayer.AddParticle(), Terraria.Utils.GetLerpValue(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.GetSacrificeAnimationProgress(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.OffsetRotationsForCogs(), Terraria.Audio.SoundEngine.PlaySound(), Terraria.Main.rand, Terraria.GameContent.UI.Elements.UIImageFramed.SetFrame(), Microsoft.Xna.Framework.Graphics.Vector2, and Microsoft.Xna.Framework.Vector2.Zero.
Referenced by Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.sacrificeWindow_OnUpdate(), and Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.StopPlayingAnimation().