override void DrawSelf(SpriteBatch spriteBatch)
override bool ContainsPoint(Vector2 point)
UIHorizontalSeparator(int EdgeWidth=2, bool highlightSideUp=true)
static IAssetRepository Assets
static void DrawPanel(Texture2D texture, int edgeWidth, int edgeShove, SpriteBatch spriteBatch, Vector2 position, float width, Color color)