Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 812 of file TileObject.cs.
References Terraria.DataStructures.TileObjectPreviewData.Alternate, Terraria.ObjectData.TileObjectData.CalculatePlacementStyle(), Terraria.ObjectData.TileObjectData.CoordinateHeights, Terraria.ObjectData.TileObjectData.CoordinatePadding, Terraria.DataStructures.TileObjectPreviewData.Coordinates, Terraria.ObjectData.TileObjectData.CoordinateWidth, Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Terraria.ObjectData.TileObjectData.DrawFlipHorizontal, Terraria.ObjectData.TileObjectData.DrawFlipVertical, Terraria.ObjectData.TileObjectData.DrawStepDown, Terraria.ObjectData.TileObjectData.DrawStyleOffset, Terraria.ObjectData.TileObjectData.DrawXOffset, Terraria.ObjectData.TileObjectData.DrawYOffset, Terraria.ObjectData.TileObjectData.GetTileData(), Terraria.Framing.GetTileSafely(), Terraria.ObjectData.TileObjectData.Height, Terraria.DataStructures.TileObjectPreviewData.ObjectStart, Terraria.DataStructures.TileObjectPreviewData.Random, Terraria.DataStructures.TileObjectPreviewData.Size, Terraria.WorldGen.SolidTile(), Terraria.DataStructures.TileObjectPreviewData.Style, Terraria.ObjectData.TileObjectData.StyleHorizontal, Terraria.ObjectData.TileObjectData.StyleLineSkip, Terraria.ObjectData.TileObjectData.styleLineSkipVisualOverride, Terraria.ObjectData.TileObjectData.StyleWrapLimit, Terraria.ObjectData.TileObjectData.StyleWrapLimitVisualOverride, Terraria.GameContent.TextureAssets.Tile, Terraria.DataStructures.TileObjectPreviewData.Type, Microsoft.Xna.Framework.Graphics.Vector2, Microsoft.Xna.Framework.Color.White, Microsoft.Xna.Framework.Vector2.X, Terraria.DataStructures.Point16.X, Microsoft.Xna.Framework.Vector2.Y, Terraria.DataStructures.Point16.Y, and Microsoft.Xna.Framework.Vector2.Zero.
Referenced by Terraria.GameContent.Drawing.TileDrawing.Draw().