Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.RGB.DebugKeyboard Class Reference

Public Member Functions

override void Present ()
 
override void DebugDraw (IDebugDrawer drawer, Vector2 position, float scale)
 
virtual Fragment Rasterize ()
 
void SetLedColor (int index, Vector4 color)
 
Vector2 GetLedCanvasPosition (int index)
 
Point GetLedGridPosition (int index)
 
virtual void Render (Fragment fragment, ShaderBlendState blendState)
 

Static Public Member Functions

static DebugKeyboard Create ()
 

Public Attributes

readonly RgbDeviceType Type
 
readonly RgbDeviceVendor Vendor
 

Protected Member Functions

Vector4 GetProcessedLedColor (int index)
 
Vector4 GetUnprocessedLedColor (int index)
 
Color ProcessLedColor (Color color)
 

Properties

EffectDetailLevel PreferredLevelOfDetail [get, protected set]
 
int LedCount [get]
 

Private Member Functions

 DebugKeyboard (Fragment fragment)
 

Private Attributes

readonly Fragment _backBuffer
 
readonly Fragment _workingFragment
 
readonly DeviceColorProfile _colorProfile
 

Detailed Description

Definition at line 7 of file DebugKeyboard.cs.


The documentation for this class was generated from the following file: