Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1015 of file XmlSerializationReader.cs.
References System.Xml.Serialization.XmlSerializationReader._r, System.Xml.Serialization.XmlSerializationReader.GetNullAttr(), System.Xml.XmlReader.IsEmptyElement, System.Xml.XmlReader.NodeType, System.Xml.Serialization.XmlSerializationReader.ReadEndElement(), System.Xml.XmlReader.ReadStartElement(), System.Xml.XmlReader.Skip(), and System.Xml.Serialization.XmlSerializationReader.UnknownNode().
Referenced by System.Xml.Serialization.XmlSerializationPrimitiveReader.Read_base64Binary(), System.Xml.Serialization.XmlSerializationPrimitiveReader.Read_QName(), System.Xml.Serialization.XmlSerializationPrimitiveReader.Read_string(), System.Xml.Serialization.XmlSerializationReader.ReadNullableQualifiedName(), System.Xml.Serialization.XmlSerializationReader.ReadNullableString(), System.Xml.Serialization.XmlSerializationReader.ReadReferencingElement(), System.Xml.Serialization.XmlSerializationReader.ReadXmlNode(), System.Xml.Serialization.ReflectionXmlSerializationReader.WriteArray(), System.Xml.Serialization.ReflectionXmlSerializationReader.WriteElement(), System.Xml.Serialization.ReflectionXmlSerializationReader.WriteLiteralStructMethod(), and System.Xml.Serialization.ReflectionXmlSerializationReader.WriteNullableMethod().