Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 81 of file XmlSerializationReader.cs.
Referenced by System.Xml.Serialization.XmlSerializationReader.AddReadCallback(), System.Xml.Serialization.XmlSerializationReader.CurrentTag(), System.Xml.Serialization.XmlSerializationReader.EnsureCallbackTables(), System.Xml.Serialization.XmlSerializationReader.GetArrayLength(), System.Xml.Serialization.XmlSerializationReader.GetNullAttr(), System.Xml.Serialization.XmlSerializationReader.GetXsiType(), System.Xml.Serialization.XmlSerializationReader.Init(), System.Xml.Serialization.XmlSerializationReader.InitPrimitiveIDs(), System.Xml.Serialization.XmlSerializationReader.ParseWsdlArrayType(), System.Xml.Serialization.XmlSerializationReader.ReadArray(), System.Xml.Serialization.XmlSerializationReader.ReadByteArray(), System.Xml.Serialization.XmlSerializationReader.ReadElementQualifiedName(), System.Xml.Serialization.XmlSerializationReader.ReadEndElement(), System.Xml.Serialization.XmlSerializationReader.ReadNull(), System.Xml.Serialization.XmlSerializationReader.ReadNullableString(), System.Xml.Serialization.XmlSerializationReader.ReadReference(), System.Xml.Serialization.XmlSerializationReader.ReadReferencedElements(), System.Xml.Serialization.XmlSerializationReader.ReadReferencingElement(), System.Xml.Serialization.XmlSerializationReader.ReadSerializable(), System.Xml.Serialization.XmlSerializationReader.ReadString(), System.Xml.Serialization.XmlSerializationReader.ReadStringValue(), System.Xml.Serialization.XmlSerializationReader.ReadXmlNode(), System.Xml.Serialization.XmlSerializationReader.ReadXmlNodes(), System.Xml.Serialization.XmlSerializationReader.ReadXmlQualifiedName(), System.Xml.Serialization.XmlSerializationReader.ToXmlQualifiedName(), and System.Xml.Serialization.XmlSerializationReader.UnknownNode().