Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
override void | FetchFromPool () |
void | SetTypeInfo (float timeToLive) |
override void | Update (ref ParticleRendererSettings settings) |
override void | Draw (ref ParticleRendererSettings settings, SpriteBatch spritebatch) |
virtual void | SetBasicInfo (Asset< Texture2D > textureAsset, Rectangle? frame, Vector2 initialVelocity, Vector2 initialLocalPosition) |
void | RestInPool () |
Public Attributes | |
float | FadeInNormalizedTime |
float | FadeOutNormalizedTime = 1f |
Color | ColorTint = Color.White |
Vector2 | AccelerationPerFrame |
Vector2 | Velocity |
Vector2 | LocalPosition |
float | Rotation |
float | RotationVelocity |
float | RotationAcceleration |
Vector2 | Scale |
Vector2 | ScaleVelocity |
Vector2 | ScaleAcceleration |
Protected Attributes | |
Asset< Texture2D > | _texture |
Rectangle | _frame |
Vector2 | _origin |
Properties | |
bool | ShouldBeRemovedFromRenderer [get, protected set] |
bool | IsRestingInPool [get, private set] |
Private Attributes | |
float | _timeTolive |
float | _timeSinceSpawn |
Definition at line 6 of file FadingParticle.cs.