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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| override void | FetchFromPool () |
| void | SetTypeInfo (float timeToLive) |
| override void | Update (ref ParticleRendererSettings settings) |
| override void | Draw (ref ParticleRendererSettings settings, SpriteBatch spritebatch) |
| virtual void | SetBasicInfo (Asset< Texture2D > textureAsset, Rectangle? frame, Vector2 initialVelocity, Vector2 initialLocalPosition) |
| void | RestInPool () |
Public Attributes | |
| float | FadeInNormalizedTime |
| float | FadeOutNormalizedTime = 1f |
| Color | ColorTint = Color.White |
| Vector2 | AccelerationPerFrame |
| Vector2 | Velocity |
| Vector2 | LocalPosition |
| float | Rotation |
| float | RotationVelocity |
| float | RotationAcceleration |
| Vector2 | Scale |
| Vector2 | ScaleVelocity |
| Vector2 | ScaleAcceleration |
Protected Attributes | |
| Asset< Texture2D > | _texture |
| Rectangle | _frame |
| Vector2 | _origin |
Properties | |
| bool | ShouldBeRemovedFromRenderer [get, protected set] |
| bool | IsRestingInPool [get, private set] |
Private Attributes | |
| float | _timeTolive |
| float | _timeSinceSpawn |
Definition at line 6 of file FadingParticle.cs.