Terraria v1.4.4.9
Terraria source code documentation
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System.ComponentModel.LicenseManager Member List

This is the complete list of members for System.ComponentModel.LicenseManager, including all inherited members.

CacheProvider(Type type, LicenseProvider provider)System.ComponentModel.LicenseManagerinlineprivatestatic
CreateWithContext([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors)] Type type, LicenseContext creationContext)System.ComponentModel.LicenseManagerinlinestatic
CreateWithContext([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors)] Type type, LicenseContext creationContext, object[] args)System.ComponentModel.LicenseManagerinlinestatic
CurrentContextSystem.ComponentModel.LicenseManagerstatic
GetCachedNoLicenseProvider(Type type)System.ComponentModel.LicenseManagerinlineprivatestatic
GetCachedProvider(Type type)System.ComponentModel.LicenseManagerinlineprivatestatic
GetCachedProviderInstance(Type providerType)System.ComponentModel.LicenseManagerinlineprivatestatic
IsLicensed(Type type)System.ComponentModel.LicenseManagerinlinestatic
IsValid(Type type)System.ComponentModel.LicenseManagerinlinestatic
IsValid(Type type, object? instance, out License? license)System.ComponentModel.LicenseManagerinlinestatic
LockContext(object contextUser)System.ComponentModel.LicenseManagerinlinestatic
s_contextSystem.ComponentModel.LicenseManagerprivatestatic
s_contextLockHolderSystem.ComponentModel.LicenseManagerprivatestatic
s_internalSyncObjectSystem.ComponentModel.LicenseManagerprivatestatic
s_providerInstancesSystem.ComponentModel.LicenseManagerprivatestatic
s_providersSystem.ComponentModel.LicenseManagerprivatestatic
s_selfLockSystem.ComponentModel.LicenseManagerprivatestatic
UnlockContext(object contextUser)System.ComponentModel.LicenseManagerinlinestatic
UsageModeSystem.ComponentModel.LicenseManagerstatic
Validate(Type type)System.ComponentModel.LicenseManagerinlinestatic
Validate(Type type, object? instance)System.ComponentModel.LicenseManagerinlinestatic
ValidateInternal(Type type, object instance, bool allowExceptions, out License license)System.ComponentModel.LicenseManagerinlineprivatestatic
ValidateInternalRecursive(LicenseContext context, Type type, object instance, bool allowExceptions, out License license, out string licenseKey)System.ComponentModel.LicenseManagerinlineprivatestatic