Terraria v1.4.4.9
Terraria source code documentation
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◆ IsLicensed()

static bool System.ComponentModel.LicenseManager.IsLicensed ( Type type)
inlinestatic

Definition at line 235 of file LicenseManager.cs.

236 {
237 License license;
238 bool result = ValidateInternal(type, null, allowExceptions: false, out license);
239 if (license != null)
240 {
241 license.Dispose();
242 license = null;
243 }
244 return result;
245 }
static bool ValidateInternal(Type type, object instance, bool allowExceptions, out License license)

References System.ComponentModel.License.Dispose(), System.type, and System.ComponentModel.LicenseManager.ValidateInternal().