Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Audio.DisabledAudioSystem Class Reference

Public Member Functions

void LoadFromSources ()
 
void UseSources (List< IContentSource > sources)
 
void Update ()
 
void UpdateMisc ()
 
IEnumerator PrepareWaveBank ()
 
void LoadCue (int cueIndex, string cueName)
 
void PauseAll ()
 
void ResumeAll ()
 
void UpdateAmbientCueState (int i, bool gameIsActive, ref float trackVolume, float systemVolume)
 
void UpdateAmbientCueTowardStopping (int i, float stoppingSpeed, ref float trackVolume, float systemVolume)
 
bool IsTrackPlaying (int trackIndex)
 
void UpdateCommonTrack (bool active, int i, float totalVolume, ref float tempFade)
 
void UpdateCommonTrackTowardStopping (int i, float totalVolume, ref float tempFade, bool isMainTrackAudible)
 
void UpdateAudioEngine ()
 
void Dispose ()
 

Detailed Description

Definition at line 8 of file DisabledAudioSystem.cs.


The documentation for this class was generated from the following file: