Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 38 of file GoblinArmyShader.cs.
References Terraria.GameContent.RGB.GoblinArmyShader._primaryColor, Terraria.GameContent.RGB.GoblinArmyShader._secondaryColor, Microsoft.Xna.Framework.MathHelper.Clamp(), ReLogic.Peripherals.RGB.Fragment.Count, ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex(), Terraria.GameContent.RGB.NoiseHelper.GetStaticNoise(), Microsoft.Xna.Framework.Vector4.Lerp(), System.Math.Max(), Microsoft.Xna.Framework.Vector4.One, ReLogic.Peripherals.RGB.Fragment.SetColor(), System.value, and Microsoft.Xna.Framework.Vector2.Y.