Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.Achievements.ItemPickupCondition Class Reference

Public Member Functions

delegate void AchievementUpdate (AchievementCondition condition)
 
virtual void Load (JObject state)
 
virtual void Clear ()
 
virtual void Complete ()
 
IAchievementTracker GetAchievementTracker ()
 

Static Public Member Functions

static AchievementCondition Create (params short[] items)
 
static AchievementCondition Create (short item)
 
static AchievementCondition[] CreateMany (params short[] items)
 

Public Attributes

readonly string Name
 

Protected Member Functions

virtual IAchievementTracker CreateAchievementTracker ()
 

Protected Attributes

IAchievementTracker _tracker
 

Properties

bool IsCompleted [get]
 

Events

AchievementUpdate OnComplete
 

Private Member Functions

 ItemPickupCondition (short itemId)
 
 ItemPickupCondition (short[] itemIds)
 

Static Private Member Functions

static void ListenForPickup (ItemPickupCondition condition)
 
static void ItemPickupListener (Player player, short itemId, int count)
 

Private Attributes

short[] _itemIds
 
bool _isCompleted
 

Static Private Attributes

const string Identifier = "ITEM_PICKUP"
 
static Dictionary< short, List< ItemPickupCondition > > _listeners = new Dictionary<short, List<ItemPickupCondition>>()
 
static bool _isListenerHooked
 

Detailed Description

Definition at line 6 of file ItemPickupCondition.cs.


The documentation for this class was generated from the following file: