Terraria v1.4.4.9
Terraria source code documentation
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Implements System.IDisposable.
Definition at line 24 of file MemoryHandle.cs.
References System.Buffers.MemoryHandle._handle, System.Buffers.MemoryHandle._pinnable, System.Buffers.MemoryHandle._pointer, System.Runtime.InteropServices.GCHandle.Free(), System.Runtime.InteropServices.GCHandle.IsAllocated, and System.Buffers.IPinnable.Unpin().
Referenced by System.Net.Sockets.SocketAsyncEventArgs.CompleteCore(), System.IO.Compression.Deflater.DeallocateInputBufferHandle(), System.IO.Compression.Inflater.DeallocateInputBufferHandle(), System.Net.Sockets.SocketAsyncEventArgs.DoOperationConnectEx(), System.Net.Sockets.SocketAsyncEventArgs.FreePinHandles(), System.IO.Strategies.Net5CompatFileStreamStrategy.MemoryFileStreamCompletionSource.ReleaseNativeResource(), System.IO.Pipes.PipeStream.PipeValueTaskSource.ReleaseResources(), and Microsoft.Win32.SafeHandles.SafeFileHandle.OverlappedValueTaskSource.ReleaseResources().