Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1592 of file SocketAsyncEventArgs.cs.
References System.Net.Sockets.SocketAsyncEventArgs._asyncProcessingState, System.Net.Sockets.SocketAsyncEventArgs._multipleBufferMemoryHandles, System.Net.Sockets.SocketAsyncEventArgs._pinnedSocketAddress, System.Net.Sockets.SocketAsyncEventArgs._pinState, System.Net.Sockets.SocketAsyncEventArgs._singleBufferHandle, System.Net.Sockets.SocketAsyncEventArgs._socketAddressGCHandle, System.Buffers.MemoryHandle.Dispose(), System.Runtime.InteropServices.GCHandle.Free(), and System.Runtime.InteropServices.GCHandle.IsAllocated.
Referenced by System.Net.Sockets.SocketAsyncEventArgs.FreeInternals(), System.Net.Sockets.SocketAsyncEventArgs.SetupMultipleBuffers(), and System.Net.Sockets.SocketAsyncEventArgs.SetupPinHandlesSendPackets().