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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| Color | GetColor (Color backgroundColor) |
| void | Update (int frameCount) |
| Vector2 | GetDrawPosition () |
| virtual void | Draw (SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth) |
| void | CommonDraw (SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth) |
Public Attributes | |
| Vector2 | Position |
| Asset< Texture2D > | Texture |
| SpriteFrame | Frame |
| float | Depth |
| SpriteEffects | Effects |
| bool | IsActive = true |
| float | Rotation |
Protected Member Functions | |
| void | NextFrame () |
| void | SetPositionInWorldBasedOnScreenSpace (Vector2 actualWorldSpace) |
Package Functions | |
| Vector2 | GetDrawPositionByDepth () |
| float | Helper_GetOpacityWithAccountingForOceanWaterLine () |
Properties | |
| Rectangle | SourceRectangle [get] |
Definition at line 18 of file AmbientSky.cs.