Terraria v1.4.4.9
Terraria source code documentation
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System.Double Member List

This is the complete list of members for System.Double, including all inherited members.

Abs(double value)System.Doubleinlinestatic
INumber< double >.Abs(TSelf value)System.INumber< double >static
Acos(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Acos(TSelf x)System.IFloatingPoint< double >static
Acosh(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Acosh(TSelf x)System.IFloatingPoint< double >static
AdditiveIdentitySystem.Doublestatic
Asin(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Asin(TSelf x)System.IFloatingPoint< double >static
Asinh(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Asinh(TSelf x)System.IFloatingPoint< double >static
Atan(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Atan(TSelf x)System.IFloatingPoint< double >static
Atan2(double y, double x)System.Doubleinlinestatic
IFloatingPoint< double >.Atan2(TSelf y, TSelf x)System.IFloatingPoint< double >static
Atanh(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Atanh(TSelf x)System.IFloatingPoint< double >static
BitDecrement(double x)System.Doubleinlinestatic
IFloatingPoint< double >.BitDecrement(TSelf x)System.IFloatingPoint< double >static
BitIncrement(double x)System.Doubleinlinestatic
IFloatingPoint< double >.BitIncrement(TSelf x)System.IFloatingPoint< double >static
Cbrt(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Cbrt(TSelf x)System.IFloatingPoint< double >static
Ceiling(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Ceiling(TSelf x)System.IFloatingPoint< double >static
Clamp(double value, double min, double max)System.Doubleinlinestatic
INumber< double >.Clamp(TSelf value, TSelf min, TSelf max)System.INumber< double >static
CompareTo(object? value)System.Doubleinline
CompareTo(double value)System.Doubleinline
System::IComparable.CompareTo(T? other)System.IComparable< in T >
IComparable< double >.CompareTo(T? other)System.IComparable< double >
CopySign(double x, double y)System.Doubleinlinestatic
IFloatingPoint< double >.CopySign(TSelf x, TSelf y)System.IFloatingPoint< double >static
Cos(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Cos(TSelf x)System.IFloatingPoint< double >static
Cosh(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Cosh(TSelf x)System.IFloatingPoint< double >static
Create< TOther >(TOther value)System.Doubleinlinestatic
CreateSaturating< TOther >(TOther value)System.Doubleinlinestatic
CreateTruncating< TOther >(TOther value)System.Doubleinlinestatic
DivRem(double left, double right)System.Doubleinlinestatic
INumber< double >.DivRem(TSelf left, TSelf right)System.INumber< double >static
ESystem.Doublestatic
EpsilonSystem.Doublestatic
EpsilonSystem.Doublestatic
Equals([NotNullWhen(true)] object? obj)System.Doubleinline
Equals(double obj)System.Doubleinline
IEquatable< double >.Equals(T? other)System.IEquatable< double >
Exp(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Exp(TSelf x)System.IFloatingPoint< double >static
ExtractExponentFromBits(ulong bits)System.Doubleinlinepackagestatic
ExtractSignificandFromBits(ulong bits)System.Doubleinlinepackagestatic
Floor(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Floor(TSelf x)System.IFloatingPoint< double >static
FusedMultiplyAdd(double left, double right, double addend)System.Doubleinlinestatic
IFloatingPoint< double >.FusedMultiplyAdd(TSelf left, TSelf right, TSelf addend)System.IFloatingPoint< double >static
GetHashCode()System.Doubleinline
GetTypeCode()System.Doubleinline
IEEERemainder(double left, double right)System.Doubleinlinestatic
IFloatingPoint< double >.IEEERemainder(TSelf left, TSelf right)System.IFloatingPoint< double >static
ILogB< TInteger >(double x)System.Doubleinlinestatic
IFloatingPoint< double >.ILogB< TInteger >(TSelf x)System.IFloatingPoint< double >static
IsFinite(double d)System.Doubleinlinestatic
IsFinite(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsFinite(TSelf value)System.IFloatingPoint< double >static
IsInfinity(double d)System.Doubleinlinestatic
IsInfinity(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsInfinity(TSelf value)System.IFloatingPoint< double >static
IsNaN(double d)System.Doubleinlinestatic
IsNaN(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsNaN(TSelf value)System.IFloatingPoint< double >static
IsNegative(double d)System.Doubleinlinestatic
IsNegative(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsNegative(TSelf value)System.IFloatingPoint< double >static
IsNegativeInfinity(double d)System.Doubleinlinestatic
IsNegativeInfinity(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsNegativeInfinity(TSelf value)System.IFloatingPoint< double >static
IsNormal(double d)System.Doubleinlinestatic
IsNormal(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsNormal(TSelf value)System.IFloatingPoint< double >static
IsPositiveInfinity(double d)System.Doubleinlinestatic
IsPositiveInfinity(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsPositiveInfinity(TSelf value)System.IFloatingPoint< double >static
IsPow2(double value)System.Doubleinlinestatic
IBinaryNumber< double >.IsPow2(TSelf value)System.IBinaryNumber< double >static
IsSubnormal(double d)System.Doubleinlinestatic
IsSubnormal(double d)System.Doubleinlinestatic
IFloatingPoint< double >.IsSubnormal(TSelf value)System.IFloatingPoint< double >static
Log(double x)System.Doubleinlinestatic
Log(double x, double newBase)System.Doubleinlinestatic
IFloatingPoint< double >.Log(TSelf x)System.IFloatingPoint< double >static
IFloatingPoint< double >.Log(TSelf x, TSelf newBase)System.IFloatingPoint< double >static
Log10(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Log10(TSelf x)System.IFloatingPoint< double >static
Log2(double value)System.Doubleinlinestatic
Log2(double x)System.Doubleinlinestatic
IBinaryNumber< double >.Log2(TSelf value)System.IBinaryNumber< double >static
IFloatingPoint< double >.Log2(TSelf x)System.IFloatingPoint< double >static
m_valueSystem.Doubleprivate
Max(double x, double y)System.Doubleinlinestatic
INumber< double >.Max(TSelf x, TSelf y)System.INumber< double >static
MaxMagnitude(double x, double y)System.Doubleinlinestatic
IFloatingPoint< double >.MaxMagnitude(TSelf x, TSelf y)System.IFloatingPoint< double >static
MaxValueSystem.Doublestatic
MaxValueSystem.Doublestatic
Min(double x, double y)System.Doubleinlinestatic
INumber< double >.Min(TSelf x, TSelf y)System.INumber< double >static
MinMagnitude(double x, double y)System.Doubleinlinestatic
IFloatingPoint< double >.MinMagnitude(TSelf x, TSelf y)System.IFloatingPoint< double >static
MinValueSystem.Doublestatic
MinValueSystem.Doublestatic
MultiplicativeIdentitySystem.Doublestatic
NaNSystem.Doublestatic
NaNSystem.Doublestatic
NegativeInfinitySystem.Doublestatic
NegativeInfinitySystem.Doublestatic
NegativeOneSystem.Doublestatic
NegativeZeroSystem.Doublestatic
OneSystem.Doublestatic
operator!=(double left, double right)System.Doubleinlinestatic
operator!=(double left, double right)System.Doubleinlinestatic
IEqualityOperators< double, double >.operator!=(TSelf left, TOther right)System.IEqualityOperators< double, double >static
operator%(double left, double right)System.Doubleinlinestatic
IModulusOperators< double, double, double >.operator%(TSelf left, TOther right)System.IModulusOperators< double, double, double >static
operator&(double left, double right)System.Doubleinlinestatic
IBitwiseOperators< double, double, double >.operator&(TSelf left, TOther right)System.IBitwiseOperators< double, double, double >static
operator*(double left, double right)System.Doubleinlinestatic
IMultiplyOperators< double, double, double >.operator*(TSelf left, TOther right)System.IMultiplyOperators< double, double, double >static
operator+(double left, double right)System.Doubleinlinestatic
operator+(double value)System.Doubleinlinestatic
IAdditionOperators< double, double, double >.operator+(TSelf left, TOther right)System.IAdditionOperators< double, double, double >static
IUnaryPlusOperators< double, double >.operator+(TSelf value)System.IUnaryPlusOperators< double, double >static
operator++(double value)System.Doubleinlinestatic
IIncrementOperators< double >.operator++(TSelf value)System.IIncrementOperators< double >static
operator-(double left, double right)System.Doubleinlinestatic
operator-(double value)System.Doubleinlinestatic
ISubtractionOperators< double, double, double >.operator-(TSelf left, TOther right)System.ISubtractionOperators< double, double, double >static
IUnaryNegationOperators< double, double >.operator-(TSelf value)System.IUnaryNegationOperators< double, double >static
operator--(double value)System.Doubleinlinestatic
IDecrementOperators< double >.operator--(TSelf value)System.IDecrementOperators< double >static
operator/(double left, double right)System.Doubleinlinestatic
IDivisionOperators< double, double, double >.operator/(TSelf left, TOther right)System.IDivisionOperators< double, double, double >static
operator<(double left, double right)System.Doubleinlinestatic
operator<(double left, double right)System.Doubleinlinestatic
IComparisonOperators< double, double >.operator<(TSelf left, TOther right)System.IComparisonOperators< double, double >static
operator<=(double left, double right)System.Doubleinlinestatic
operator<=(double left, double right)System.Doubleinlinestatic
IComparisonOperators< double, double >.operator<=(TSelf left, TOther right)System.IComparisonOperators< double, double >static
operator==(double left, double right)System.Doubleinlinestatic
operator==(double left, double right)System.Doubleinlinestatic
IEqualityOperators< double, double >.operator==(TSelf left, TOther right)System.IEqualityOperators< double, double >static
operator>(double left, double right)System.Doubleinlinestatic
operator>(double left, double right)System.Doubleinlinestatic
IComparisonOperators< double, double >.operator>(TSelf left, TOther right)System.IComparisonOperators< double, double >static
operator>=(double left, double right)System.Doubleinlinestatic
operator>=(double left, double right)System.Doubleinlinestatic
IComparisonOperators< double, double >.operator>=(TSelf left, TOther right)System.IComparisonOperators< double, double >static
operator^(double left, double right)System.Doubleinlinestatic
IBitwiseOperators< double, double, double >.operator^(TSelf left, TOther right)System.IBitwiseOperators< double, double, double >static
operator|(double left, double right)System.Doubleinlinestatic
IBitwiseOperators< double, double, double >.operator|(TSelf left, TOther right)System.IBitwiseOperators< double, double, double >static
operator~(double value)System.Doubleinlinestatic
IBitwiseOperators< double, double, double >.operator~(TSelf value)System.IBitwiseOperators< double, double, double >static
Parse(string s)System.Doubleinlinestatic
Parse(string s, NumberStyles style)System.Doubleinlinestatic
Parse(string s, IFormatProvider? provider)System.Doubleinlinestatic
Parse(string s, NumberStyles style, IFormatProvider? provider)System.Doubleinlinestatic
Parse(ReadOnlySpan< char > s, NumberStyles style=NumberStyles.Float|NumberStyles.AllowThousands, IFormatProvider? provider=null)System.Doubleinlinestatic
Parse(string s, NumberStyles style, IFormatProvider provider)System.Doubleinlinestatic
Parse(ReadOnlySpan< char > s, NumberStyles style, IFormatProvider provider)System.Doubleinlinestatic
Parse(string s, IFormatProvider provider)System.Doubleinlinestatic
Parse(ReadOnlySpan< char > s, IFormatProvider provider)System.Doubleinlinestatic
INumber< double >.Parse(string s, NumberStyles style, IFormatProvider? provider)System.INumber< double >static
INumber< double >.Parse(ReadOnlySpan< char > s, NumberStyles style, IFormatProvider? provider)System.INumber< double >static
ISpanParseable< double >.Parse(ReadOnlySpan< char > s, IFormatProvider? provider)System.ISpanParseable< double >static
PiSystem.Doublestatic
PositiveInfinitySystem.Doublestatic
PositiveInfinitySystem.Doublestatic
Pow(double x, double y)System.Doubleinlinestatic
IFloatingPoint< double >.Pow(TSelf x, TSelf y)System.IFloatingPoint< double >static
QuotientSystem.Doublestatic
Round(double x)System.Doubleinlinestatic
Round(double x, MidpointRounding mode)System.Doubleinlinestatic
IFloatingPoint< double >.Round(TSelf x)System.IFloatingPoint< double >static
IFloatingPoint< double >.Round(TSelf x, MidpointRounding mode)System.IFloatingPoint< double >static
Round< TInteger >(double x, TInteger digits)System.Doubleinlinestatic
Round< TInteger >(double x, TInteger digits, MidpointRounding mode)System.Doubleinlinestatic
IFloatingPoint< double >.Round< TInteger >(TSelf x, TInteger digits)System.IFloatingPoint< double >static
IFloatingPoint< double >.Round< TInteger >(TSelf x, TInteger digits, MidpointRounding mode)System.IFloatingPoint< double >static
ScaleB< TInteger >(double x, TInteger n)System.Doubleinlinestatic
IFloatingPoint< double >.ScaleB< TInteger >(TSelf x, TInteger n)System.IFloatingPoint< double >static
Sign(double value)System.Doubleinlinestatic
INumber< double >.Sign(TSelf value)System.INumber< double >static
Sin(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Sin(TSelf x)System.IFloatingPoint< double >static
Sinh(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Sinh(TSelf x)System.IFloatingPoint< double >static
Sqrt(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Sqrt(TSelf x)System.IFloatingPoint< double >static
Tan(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Tan(TSelf x)System.IFloatingPoint< double >static
Tanh(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Tanh(TSelf x)System.IFloatingPoint< double >static
TauSystem.Doublestatic
ToBoolean(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToBoolean(IFormatProvider? provider)System.IConvertible
ToByte(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToByte(IFormatProvider? provider)System.IConvertible
ToChar(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToChar(IFormatProvider? provider)System.IConvertible
ToDateTime(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToDateTime(IFormatProvider? provider)System.IConvertible
ToDecimal(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToDecimal(IFormatProvider? provider)System.IConvertible
ToDouble(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToDouble(IFormatProvider? provider)System.IConvertible
ToInt16(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToInt16(IFormatProvider? provider)System.IConvertible
ToInt32(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToInt32(IFormatProvider? provider)System.IConvertible
ToInt64(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToInt64(IFormatProvider? provider)System.IConvertible
ToSByte(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToSByte(IFormatProvider? provider)System.IConvertible
ToSingle(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToSingle(IFormatProvider? provider)System.IConvertible
ToString()System.Doubleinline
ToString(string? format)System.Doubleinline
ToString(IFormatProvider? provider)System.Doubleinline
ToString(string? format, IFormatProvider? provider)System.Doubleinline
ToType(Type type, IFormatProvider provider)System.Doubleinline
System::IConvertible.ToType(Type conversionType, IFormatProvider? provider)System.IConvertible
ToUInt16(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToUInt16(IFormatProvider? provider)System.IConvertible
ToUInt32(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToUInt32(IFormatProvider? provider)System.IConvertible
ToUInt64(IFormatProvider provider)System.Doubleinline
System::IConvertible.ToUInt64(IFormatProvider? provider)System.IConvertible
Truncate(double x)System.Doubleinlinestatic
IFloatingPoint< double >.Truncate(TSelf x)System.IFloatingPoint< double >static
TryCreate< TOther >(TOther value, out double result)System.Doubleinlinestatic
INumber< double >.TryCreate< TOther >(TOther value, out TSelf result)System.INumber< double >static
TryFormat(Span< char > destination, out int charsWritten, ReadOnlySpan< char > format=default(ReadOnlySpan< char >), IFormatProvider? provider=null)System.Doubleinline
TryParse([NotNullWhen(true)] string? s, out double result)System.Doubleinlinestatic
TryParse(ReadOnlySpan< char > s, out double result)System.Doubleinlinestatic
TryParse([NotNullWhen(true)] string? s, NumberStyles style, IFormatProvider? provider, out double result)System.Doubleinlinestatic
TryParse(ReadOnlySpan< char > s, NumberStyles style, IFormatProvider? provider, out double result)System.Doubleinlinestatic
TryParse(ReadOnlySpan< char > s, NumberStyles style, NumberFormatInfo info, out double result)System.Doubleinlineprivatestatic
TryParse([NotNullWhen(true)] string s, NumberStyles style, IFormatProvider provider, out double result)System.Doubleinlinestatic
TryParse(ReadOnlySpan< char > s, NumberStyles style, IFormatProvider provider, out double result)System.Doubleinlinestatic
TryParse([NotNullWhen(true)] string s, IFormatProvider provider, out double result)System.Doubleinlinestatic
TryParse(ReadOnlySpan< char > s, IFormatProvider provider, out double result)System.Doubleinlinestatic
INumber< double >.TryParse([NotNullWhen(true)] string? s, NumberStyles style, IFormatProvider? provider, out TSelf result)System.INumber< double >static
INumber< double >.TryParse(ReadOnlySpan< char > s, NumberStyles style, IFormatProvider? provider, out TSelf result)System.INumber< double >static
ISpanParseable< double >.TryParse(ReadOnlySpan< char > s, IFormatProvider? provider, out TSelf result)System.ISpanParseable< double >static
IParseable< double >.TryParse([NotNullWhen(true)] string? s, IFormatProvider? provider, out TSelf result)System.IParseable< double >static
ZeroSystem.Doublestatic