Terraria v1.4.4.9
Terraria source code documentation
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◆ FusedMultiplyAdd() [1/2]

static double IFloatingPoint< double >. System.Double.FusedMultiplyAdd ( double left,
double right,
double addend )
inlinestatic

Definition at line 669 of file Double.cs.

670 {
671 return Math.FusedMultiplyAdd(left, right, addend);
672 }

References System.Math.FusedMultiplyAdd().