Terraria v1.4.4.9
Terraria source code documentation
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◆ IsNormal() [1/3]

static bool System.Double.IsNormal ( double d)
inlinestatic

Definition at line 110 of file Double.cs.

111 {
112 long num = BitConverter.DoubleToInt64Bits(d);
113 num &= 0x7FFFFFFFFFFFFFFFL;
114 if (num < 9218868437227405312L && num != 0L)
115 {
116 return (num & 0x7FF0000000000000L) != 0;
117 }
118 return false;
119 }

References System.BitConverter.DoubleToInt64Bits(), and System.L.

Referenced by System.Double.IsNormal().