Terraria
v1.4.4.9
Terraria source code documentation
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◆
Sinh()
[1/2]
static double
IFloatingPoint
< double >. System.Double.Sinh
(
double
x
)
inline
static
Definition at line
765
of file
Double.cs
.
766
{
767
return
Math.Sinh(x);
768
}
References
System.Math.Sinh()
.
System
Double
Generated by
1.10.0