| _acceptingClients | Terraria.Social.WeGame.NetServerSocialModule | private |
| _callbackHelper | Terraria.Social.WeGame.NetServerSocialModule | private |
| _client | Terraria.Social.WeGame.NetServerSocialModule | private |
| _connectionAcceptedCallback | Terraria.Social.WeGame.NetServerSocialModule | private |
| _connectionStateMap | Terraria.Social.WeGame.NetSocialModule | protected |
| _handshake | Terraria.Social.WeGame.NetSocialModule | protectedstatic |
| _ipcConnetedAction | Terraria.Social.WeGame.NetServerSocialModule | private |
| _lobby | Terraria.Social.WeGame.NetSocialModule | protected |
| _mode | Terraria.Social.WeGame.NetServerSocialModule | private |
| _reader | Terraria.Social.WeGame.NetSocialModule | protected |
| _serverConnected | Terraria.Social.WeGame.NetServerSocialModule | private |
| _serverID | Terraria.Social.WeGame.NetServerSocialModule | private |
| _wegameFriendList | Terraria.Social.WeGame.NetServerSocialModule | private |
| _writer | Terraria.Social.WeGame.NetSocialModule | protected |
| AcceptAnUserSession(RailID local_peer, RailID remote_peer) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| BroadcastConnectedUsers() | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| CancelJoin() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| CanInvite() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| Close(RemoteAddress address) | Terraria.Social.WeGame.NetServerSocialModule | inline |
| CloseAndUpdateUserState(RailID remote_peer) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| CloseNetWorkSession(RailID remote_peer) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| Connect(RemoteAddress address) | Terraria.Social.WeGame.NetServerSocialModule | inline |
| ConnectionState enum name | Terraria.Social.WeGame.NetSocialModule | |
| DumpFriendListString(List< RailFriendInfo > list) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| GetLobbyId() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| GetLocalPeer() | Terraria.Social.WeGame.NetSocialModule | inlineprotected |
| GetRailFriendList(List< RailFriendInfo > list) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| GetServerID() | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| GetSessionState(RailID userId, RailNetworkSessionState state) | Terraria.Social.WeGame.NetSocialModule | inlineprotected |
| Initialize() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| IsActiveUser(RailID user) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| IsConnected(RemoteAddress address) | Terraria.Social.WeGame.NetSocialModule | inline |
| IsDataAvailable(RemoteAddress address) | Terraria.Social.WeGame.NetSocialModule | inline |
| IsWeGameFriend(RailID id) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| LaunchLocalServer(Process process, ServerMode mode) | Terraria.Social.WeGame.NetServerSocialModule | inline |
| LobbyMessageJoin | Terraria.Social.WeGame.NetSocialModule | protectedstatic |
| NetServerSocialModule() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| NetSocialModule() | Terraria.Social.WeGame.NetSocialModule | inlineprotected |
| OnAuthSuccess(RailID remote_peer) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| OnConnected() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| OnCreateSessionFailed(CreateSessionFailed data) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| OnCreateSessionRequest(CreateSessionRequest data) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| OnLobbyCreated(RailID lobbyID) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| OnPacketRead(byte[] data, int size, RailID user) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| OnRailEvent(RAILEventID event_id, EventBase data) | Terraria.Social.WeGame.NetServerSocialModule | inline |
| OnWegameMessage(IPCMessage message) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| OpenInviteInterface() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| Receive(RemoteAddress address, byte[] data, int offset, int length) | Terraria.Social.WeGame.NetSocialModule | inline |
| RegisterRailEvent() | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| RemoteAddressToRailId(RemoteAddress address) | Terraria.Social.WeGame.NetSocialModule | inlineprotected |
| Send(RemoteAddress address, byte[] data, int length) | Terraria.Social.WeGame.NetSocialModule | inline |
| Shutdown() | Terraria.Social.WeGame.NetSocialModule | inline |
| StartListening(SocketConnectionAccepted callback) | Terraria.Social.WeGame.NetServerSocialModule | inline |
| StopListening() | Terraria.Social.WeGame.NetServerSocialModule | inline |
| TerminateRemotePlayerSession(RailID remote_id) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| TryAuthUserByRecvData(RailID user, byte[] data, int length) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| UpdateFriendList(WeGameFriendListInfo friendListInfo) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |
| UpdateUserStateBySessionAuthResult(GameServerStartSessionWithPlayerResponse data) | Terraria.Social.WeGame.NetServerSocialModule | inlineprivate |