Terraria v1.4.4.9
Terraria source code documentation
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Public Types | |
enum | ConnectionState { Inactive , Authenticating , Connected } |
Public Member Functions | |
override void | Initialize () |
override void | Shutdown () |
override bool | IsConnected (RemoteAddress address) |
override bool | Send (RemoteAddress address, byte[] data, int length) |
override int | Receive (RemoteAddress address, byte[] data, int offset, int length) |
override bool | IsDataAvailable (RemoteAddress address) |
void | Close (RemoteAddress address) |
void | Connect (RemoteAddress address) |
void | LaunchLocalServer (Process process, ServerMode mode) |
bool | CanInvite () |
void | OpenInviteInterface () |
void | CancelJoin () |
bool | StartListening (SocketConnectionAccepted callback) |
void | StopListening () |
ulong | GetLobbyId () |
Protected Member Functions | |
NetSocialModule () | |
RailID | GetLocalPeer () |
bool | GetSessionState (RailID userId, RailNetworkSessionState state) |
RailID | RemoteAddressToRailId (RemoteAddress address) |
Protected Attributes | |
Lobby | _lobby = new Lobby() |
WeGameP2PReader | _reader |
WeGameP2PWriter | _writer |
ConcurrentDictionary< RailID, ConnectionState > | _connectionStateMap = new ConcurrentDictionary<RailID, ConnectionState>() |
Static Protected Attributes | |
const int | LobbyMessageJoin = 1 |
static readonly byte[] | _handshake = new byte[10] { 10, 0, 93, 114, 101, 108, 111, 103, 105, 99 } |
Definition at line 8 of file NetSocialModule.cs.