Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
Terraria.GameContent.PlayerRainbowWingsTextureContent Class Reference

Public Member Functions

void Request ()
 
RenderTarget2D GetTarget ()
 
void PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch)
 
void Reset ()
 

Protected Member Functions

override void HandleUseReqest (GraphicsDevice device, SpriteBatch spriteBatch)
 
void PrepareARenderTarget_AndListenToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage)
 
void PrepareARenderTarget_WithoutListeningToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage)
 

Protected Attributes

RenderTarget2D _target
 
bool _wasPrepared
 

Properties

bool IsReady [get]
 

Private Member Functions

void target_Disposing (object sender, EventArgs e)
 
void target_ContentLost (object sender, EventArgs e)
 

Private Attributes

bool _wasRequested
 

Detailed Description

Definition at line 9 of file PlayerRainbowWingsTextureContent.cs.


The documentation for this class was generated from the following file: