Terraria v1.4.4.9
Terraria source code documentation
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Classes | |
class | BoulderPlacementAttempt |
class | DartTrapPlacementAttempt |
class | ExplosivePlacementAttempt |
class | WirePlacementAttempt |
Public Member Functions | |
override bool | Place (Point origin, StructureMap structures) |
List< int > | GetPossibleChestsToTrapify (StructureMap structures) |
delegate bool | CustomPerUnitAction (int x, int y, params object[] args) |
Properties | |
static UnifiedRandom | _random [get] |
static Tile[,] | _tiles [get] |
static int | _worldWidth [get] |
static int | _worldHeight [get] |
Private Member Functions | |
void | PlaceWiresForExplosives (Point origin) |
bool | AreThereEnoughTraps () |
void | ClearCaches () |
void | FindBoulderTrapSpots (Point position) |
void | FindBoulderTrapSpot (Point position) |
void | PlaceBoulderTrapSpot (Point position, int yPush) |
void | FindDartTrapSpots (Point position) |
bool | FindDartTrapSpotSingle (Point position, int directionX) |
void | FindExplosiveTrapSpots (Point position) |
bool | IsGoodSpotsForExplosive (int x, int y) |
void | TurnGoldChestIntoDeadMansChest (Point position) |
void | ActuallyPlaceDartTrap (Point position, int directionX, int x, int y, int xPush, Tile t) |
void | PlaceWireLine (Point start, int offsetX, int offsetY, int steps) |
void | ActuallyPlaceBoulderTrap (Point position, int yPush, int requiredHeight, int bestType) |
void | ActuallyPlaceExplosive (Point position) |
Static Private Member Functions | |
static bool | IsAGoodSpot (Point position) |
Definition at line 10 of file DeadMansChestBiome.cs.