| _boulderPlacementSpots | Terraria.GameContent.Biomes.DeadMansChestBiome | private |
| _dartTrapPlacementSpots | Terraria.GameContent.Biomes.DeadMansChestBiome | private |
| _explosivePlacementAttempt | Terraria.GameContent.Biomes.DeadMansChestBiome | private |
| _numberOfBoulderTraps | Terraria.GameContent.Biomes.DeadMansChestBiome | private |
| _numberOfDartTraps | Terraria.GameContent.Biomes.DeadMansChestBiome | private |
| _numberOfStepsBetweenBoulderTraps | Terraria.GameContent.Biomes.DeadMansChestBiome | private |
| _random | Terraria.WorldBuilding.GenBase | protectedstatic |
| _tiles | Terraria.WorldBuilding.GenBase | protectedstatic |
| _wirePlacementSpots | Terraria.GameContent.Biomes.DeadMansChestBiome | private |
| _worldHeight | Terraria.WorldBuilding.GenBase | protectedstatic |
| _worldWidth | Terraria.WorldBuilding.GenBase | protectedstatic |
| ActuallyPlaceBoulderTrap(Point position, int yPush, int requiredHeight, int bestType) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| ActuallyPlaceDartTrap(Point position, int directionX, int x, int y, int xPush, Tile t) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| ActuallyPlaceExplosive(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| AreThereEnoughTraps() | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| ClearCaches() | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| CustomPerUnitAction(int x, int y, params object[] args) | Terraria.WorldBuilding.GenBase | |
| FindBoulderTrapSpot(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| FindBoulderTrapSpots(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| FindDartTrapSpots(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| FindDartTrapSpotSingle(Point position, int directionX) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| FindExplosiveTrapSpots(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| GetPossibleChestsToTrapify(StructureMap structures) | Terraria.GameContent.Biomes.DeadMansChestBiome | inline |
| IsAGoodSpot(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivatestatic |
| IsGoodSpotsForExplosive(int x, int y) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| Place(Point origin, StructureMap structures) | Terraria.GameContent.Biomes.DeadMansChestBiome | inline |
| PlaceBoulderTrapSpot(Point position, int yPush) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| PlaceWireLine(Point start, int offsetX, int offsetY, int steps) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| PlaceWiresForExplosives(Point origin) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |
| TurnGoldChestIntoDeadMansChest(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |