Terraria v1.4.4.9
Terraria source code documentation
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Classes | |
struct | Complex |
struct | LogEntry |
Public Types | |
enum | StateOrTransition { Warmup , Initializing , RandomMove , ClimbingMove , ChangePoint , Stabilizing , Starvation , ThreadTimedOut , CooperativeBlocking } |
Public Member Functions | |
HillClimbing () | |
int int newSampleMs | Update (int currentThreadCount, double sampleDurationSeconds, int numCompletions) |
void | ForceChange (int newThreadCount, StateOrTransition state) |
Public Attributes | |
int | newThreadCount |
Static Public Attributes | |
static readonly bool | IsDisabled = AppContextConfigHelper.GetBooleanConfig("System.Threading.ThreadPool.HillClimbing.Disable", defaultValue: false) |
static readonly HillClimbing | ThreadPoolHillClimber = new HillClimbing() |
Private Member Functions | |
void | ChangeThreadCount (int newThreadCount, StateOrTransition state) |
void | LogTransition (int newThreadCount, double throughput, StateOrTransition stateOrTransition) |
Complex | GetWaveComponent (double[] samples, int numSamples, double period) |
Private Attributes | |
readonly int | _wavePeriod |
readonly int | _samplesToMeasure |
readonly double | _targetThroughputRatio |
readonly double | _targetSignalToNoiseRatio |
readonly double | _maxChangePerSecond |
readonly double | _maxChangePerSample |
readonly int | _maxThreadWaveMagnitude |
readonly int | _sampleIntervalMsLow |
readonly double | _threadMagnitudeMultiplier |
readonly int | _sampleIntervalMsHigh |
readonly double | _throughputErrorSmoothingFactor |
readonly double | _gainExponent |
readonly double | _maxSampleError |
double | _currentControlSetting |
long | _totalSamples |
int | _lastThreadCount |
double | _averageThroughputNoise |
double | _secondsElapsedSinceLastChange |
double | _completionsSinceLastChange |
int | _accumulatedCompletionCount |
double | _accumulatedSampleDurationSeconds |
readonly double[] | _samples |
readonly double[] | _threadCounts |
int | _currentSampleMs |
readonly Random | _randomIntervalGenerator = new Random() |
readonly LogEntry[] | _log = new LogEntry[200] |
int | _logStart |
int | _logSize |
Definition at line 323 of file PortableThreadPool.cs.