Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 593 of file PortableThreadPool.cs.
References System.Threading.PortableThreadPool.HillClimbing._completionsSinceLastChange, System.Threading.PortableThreadPool.HillClimbing._currentSampleMs, System.Threading.PortableThreadPool.HillClimbing._lastThreadCount, System.Threading.PortableThreadPool.HillClimbing._randomIntervalGenerator, System.Threading.PortableThreadPool.HillClimbing._sampleIntervalMsHigh, System.Threading.PortableThreadPool.HillClimbing._sampleIntervalMsLow, System.Threading.PortableThreadPool.HillClimbing._secondsElapsedSinceLastChange, System.Threading.PortableThreadPool.HillClimbing.LogTransition(), System.Threading.PortableThreadPool.HillClimbing.newThreadCount, System.Random.Next(), and System.state.
Referenced by System.Threading.PortableThreadPool.HillClimbing.ForceChange().