Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
SteelSeriesSecondaryDeviceByZone (DeviceColorProfile colorProfile, RgbDeviceType type, string zoneNameToCheck, int xPosition, int yPosition) | |
override void | Present () |
List< JObject > | TryGetEventUpdateRequest () |
void | CollectEventsToTrack (Bind_Event[] bindEvents, ARgbGameValueTracker[] miscEvents) |
virtual Fragment | Rasterize () |
void | SetLedColor (int index, Vector4 color) |
Vector2 | GetLedCanvasPosition (int index) |
Point | GetLedGridPosition (int index) |
virtual void | Render (Fragment fragment, ShaderBlendState blendState) |
virtual void | DebugDraw (IDebugDrawer drawer, Vector2 position, float scale) |
Public Attributes | |
readonly RgbDeviceType | Type |
readonly RgbDeviceVendor | Vendor |
Protected Member Functions | |
Vector4 | GetProcessedLedColor (int index) |
Vector4 | GetUnprocessedLedColor (int index) |
Color | ProcessLedColor (Color color) |
Properties | |
EffectDetailLevel | PreferredLevelOfDetail [get, protected set] |
int | LedCount [get] |
Private Attributes | |
string | _zoneTarget |
int | _xPosition |
int | _yPosition |
ColorKey | _colorKey |
List< JObject > | _requestList = new List<JObject>() |
readonly Fragment | _backBuffer |
readonly Fragment | _workingFragment |
readonly DeviceColorProfile | _colorProfile |
Definition at line 9 of file SteelSeriesSecondaryDeviceByZone.cs.