_backBuffer | ReLogic.Peripherals.RGB.RgbDevice | private |
_colorKey | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | private |
_colorProfile | ReLogic.Peripherals.RGB.RgbDevice | private |
_requestList | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | private |
_workingFragment | ReLogic.Peripherals.RGB.RgbDevice | private |
_xPosition | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | private |
_yPosition | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | private |
_zoneTarget | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | private |
CollectEventsToTrack(Bind_Event[] bindEvents, ARgbGameValueTracker[] miscEvents) | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | inline |
DebugDraw(IDebugDrawer drawer, Vector2 position, float scale) | ReLogic.Peripherals.RGB.RgbDevice | inlinevirtual |
GetLedCanvasPosition(int index) | ReLogic.Peripherals.RGB.RgbDevice | inline |
GetLedGridPosition(int index) | ReLogic.Peripherals.RGB.RgbDevice | inline |
GetProcessedLedColor(int index) | ReLogic.Peripherals.RGB.RgbDevice | inlineprotected |
GetUnprocessedLedColor(int index) | ReLogic.Peripherals.RGB.RgbDevice | inlineprotected |
LedCount | ReLogic.Peripherals.RGB.RgbDevice | |
PreferredLevelOfDetail | ReLogic.Peripherals.RGB.RgbDevice | |
Present() | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | inline |
ProcessLedColor(Color color) | ReLogic.Peripherals.RGB.RgbDevice | inlineprotected |
Rasterize() | ReLogic.Peripherals.RGB.RgbDevice | inlinevirtual |
Render(Fragment fragment, ShaderBlendState blendState) | ReLogic.Peripherals.RGB.RgbDevice | inlinevirtual |
RgbDevice(RgbDeviceVendor vendor, RgbDeviceType type, Fragment fragment, DeviceColorProfile colorProfile) | ReLogic.Peripherals.RGB.RgbDevice | inlineprotected |
SetLedColor(int index, Vector4 color) | ReLogic.Peripherals.RGB.RgbDevice | inline |
SteelSeriesSecondaryDeviceByZone(DeviceColorProfile colorProfile, RgbDeviceType type, string zoneNameToCheck, int xPosition, int yPosition) | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | inline |
TryGetEventUpdateRequest() | ReLogic.Peripherals.RGB.SteelSeries.SteelSeriesSecondaryDeviceByZone | inline |
Type | ReLogic.Peripherals.RGB.RgbDevice | |
Vendor | ReLogic.Peripherals.RGB.RgbDevice | |