Terraria v1.4.4.9
Terraria source code documentation
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System.IO.Stream.SyncStream Member List

This is the complete list of members for System.IO.Stream.SyncStream, including all inherited members.

_asyncActiveSemaphoreSystem.IO.Streamprotected
_streamSystem.IO.Stream.SyncStreamprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Stream.SyncStreaminline
System::IO::Stream.BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Stream.SyncStreaminline
System::IO::Stream.BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
CanReadSystem.IO.Stream.SyncStream
CanSeekSystem.IO.Stream.SyncStream
CanTimeoutSystem.IO.Stream.SyncStream
CanWriteSystem.IO.Stream.SyncStream
Close()System.IO.Stream.SyncStreaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CopyToAsync(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Dispose(bool disposing)System.IO.Stream.SyncStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.Stream.SyncStreaminlinevirtual
EndRead(IAsyncResult asyncResult)System.IO.Stream.SyncStreaminlinevirtual
EndWrite(IAsyncResult asyncResult)System.IO.Stream.SyncStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.IO.Stream.SyncStreaminline
FlushAsync()System.IO.Streaminline
FlushAsync(CancellationToken cancellationToken)System.IO.Streaminlinevirtual
GetCopyBufferSize()System.IO.Streaminlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
LengthSystem.IO.Stream.SyncStream
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
PositionSystem.IO.Stream.SyncStream
Read(byte[] bytes, int offset, int count)System.IO.Stream.SyncStreaminline
Read(Span< byte > buffer)System.IO.Stream.SyncStreaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Streaminlinevirtual
ReadByte()System.IO.Stream.SyncStreaminlinevirtual
ReadTimeoutSystem.IO.Stream.SyncStream
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
Seek(long offset, SeekOrigin origin)System.IO.Stream.SyncStreaminline
SetLength(long length)System.IO.Stream.SyncStreaminline
Synchronized(Stream stream)System.IO.Streaminlinestatic
SyncStream(Stream stream)System.IO.Stream.SyncStreaminlinepackage
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
Write(byte[] bytes, int offset, int count)System.IO.Stream.SyncStreaminline
Write(ReadOnlySpan< byte > buffer)System.IO.Stream.SyncStreaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Streaminlinevirtual
WriteByte(byte b)System.IO.Stream.SyncStreaminlinevirtual
WriteTimeoutSystem.IO.Stream.SyncStream