Terraria v1.4.4.9
Terraria source code documentation
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◆ Write() [2/2]

override void System.IO.Stream.SyncStream.Write ( ReadOnlySpan< byte > buffer)
inlinevirtual

Reimplemented from System.IO.Stream.

Definition at line 440 of file Stream.cs.

441 {
442 lock (_stream)
443 {
445 }
446 }
readonly Stream _stream
Definition Stream.cs:244
void Write(byte[] buffer, int offset, int count)

References System.IO.Stream.SyncStream._stream, System.buffer, and System.IO.Stream.Write().