Terraria v1.4.4.9
Terraria source code documentation
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◆ Read() [2/2]

override int System.IO.Stream.SyncStream.Read ( Span< byte > buffer)
inlinevirtual

Reimplemented from System.IO.Stream.

Definition at line 369 of file Stream.cs.

370 {
371 lock (_stream)
372 {
373 return _stream.Read(buffer);
374 }
375 }
readonly Stream _stream
Definition Stream.cs:244
int Read(byte[] buffer, int offset, int count)

References System.IO.Stream.SyncStream._stream, System.buffer, and System.IO.Stream.Read().