TModLoader v1.4.4.9
TModLoader source code documentation
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◆ ranged

bool Terraria.Item.ranged
getsetpackage

Definition at line 837 of file Item.cs.

838 {
839 get
840 {
842 }
843 set
844 {
845 if (value)
846 {
848 }
849 else if (DamageType == DamageClass.Ranged)
850 {
852 }
853 }
854 }
int value
The number of copper coins this item is worth (aka, cost to buy from a merchant). Setting it to 10462...
Definition Item.cs:655
bool CountsAsClass(DamageClass damageClass)
This is used to check if this item benefits from the specified T:Terraria.ModLoader....
Definition Item.cs:51929
DamageClass DamageType
The damage type of this Item. Assign to DamageClass.Melee/Ranged/Magic/Summon/Throwing for vanilla cl...
Definition Item.cs:1104
static DamageClass Ranged
static DamageClass Default
Default damage class for non-classed weapons and items, does not benefit from Generic bonuses.
T:Terraria.ModLoader.DamageClass is used to determine the application of item effects,...

Referenced by Terraria.Item.DefaultTokite(), Terraria.Item.DefaultToRangedWeapon(), Terraria.Item.DefaultToThrownWeapon(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_27_HeldItem(), Terraria.ID.ContentSamples.CreativeHelper.GetItemGroup(), Terraria.WorldGen.GiveItemGoodPrefixes(), Terraria.Player.ItemCheck_Inner(), Terraria.ModLoader.ModItem.RangedPrefix(), Terraria.Item.SetDefaults1(), Terraria.Item.SetDefaults2(), Terraria.Item.SetDefaults3(), Terraria.Item.SetDefaults4(), and Terraria.Item.SetDefaults5().