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TModLoader v1.4.4.9
TModLoader source code documentation
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| int Terraria.Item.damage |
The base damage inflicted by this item. The List of weapons wiki pagecan be a useful guide for deciding on a value.
Use M:Terraria.ModLoader.ModItem.ModifyWeaponDamage(Terraria.Player,Terraria.ModLoader.StatModifier@) for dynamic damage values.
Defaults to -1.
Definition at line 455 of file Item.cs.
Referenced by Terraria.Projectile.AI_075(), Terraria.Projectile.ApplyStatsFromSource(), Terraria.DataStructures.PlayerDrawSet.BoringSetup_2(), Terraria.Item.CanHavePrefixes(), Terraria.Item.DefaultToVanitypet(), Terraria.Item.DefaultToWhip(), Terraria.GameContent.Tile_Entities.TEWeaponsRack.FitsWeaponFrame(), Terraria.ID.ContentSamples.CreativeHelper.GetItemGroup(), Terraria.Player.ItemFitsWeaponRack(), Terraria.Player.PickAmmo(), Terraria.Item.Prefix(), Terraria.Player.QuickGrapple(), Terraria.Item.ResetStats(), Terraria.Item.SetDefaults1(), Terraria.Item.SetDefaults2(), Terraria.Item.SetDefaults3(), Terraria.Item.SetDefaults4(), Terraria.Item.SetDefaults5(), Terraria.Item.SetWeaponValues(), Terraria.UI.ItemSlot.TryEnteringBuildingMode(), Terraria.Item.TryGetPrefixStatMultipliersForItem(), Terraria.Player.UpdateBuffs(), and Terraria.GameContent.PlayerSleepingHelper.UpdateState().