TModLoader v1.4.4.9
TModLoader source code documentation
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Terraria.ModLoader.MenuLoader Class Reference
+ Collaboration diagram for Terraria.ModLoader.MenuLoader:

Static Public Member Functions

static void ActivateOldVanillaMenu ()
 

Static Package Functions

static void Add (ModMenu modMenu)
 
static void GotoSavedModMenu ()
 
static void UpdateAndDrawModMenu (SpriteBatch spriteBatch, GameTime gameTime, Color color, float logoRotation, float logoScale)
 
static void Unload ()
 

Static Package Attributes

static readonly MenutML MenutML = new MenutML()
 
static readonly MenuJourneysEnd MenuJourneysEnd = new MenuJourneysEnd()
 
static readonly MenuOldVanilla MenuOldVanilla = new MenuOldVanilla()
 
static bool loading = true
 
static string LastSelectedModMenu = MenutML.FullName
 
static string KnownMenuSaveString = string.Join(",", menus.Select((ModMenu m) => m.FullName))
 

Properties

static ModMenu CurrentMenu [get]
 
static string[] KnownMenus [get]
 

Static Private Member Functions

static void AddKnownMenu (string name)
 
static void OffsetModMenu (int offset)
 

Static Private Attributes

static readonly List< ModMenumenus = new List<ModMenu> { MenutML, MenuJourneysEnd, MenuOldVanilla }
 
static readonly int DefaultMenuCount = menus.Count
 
static ModMenu currentMenu = MenutML
 
static ModMenu switchToMenu = null
 

Detailed Description

Definition at line 15 of file MenuLoader.cs.


The documentation for this class was generated from the following file: